07-18-2020, 05:08 AM -
RPCS3 v0.0.11-10661-182b20c3 Alpha | HEAD | Firmware version: 4.86
Intel® Core i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA
GPU: NVIDIA Geforce GTX 1070Ti
When you start the game, you may get the following error:
F {PPU[0x1000005] Thread (NU::draw::RequestManager) [0x0044ba28]} VM: Access violation reading location 0x0 (unmapped memory)
If this error occurs, the game screen will go dark and you will not be able to continue.
After a few seconds of forcing the game screen to close, rpcs3 will get the error.
If you didn't get an error, you can play the game without any problems.
rpcs3[NPJB00337].rar (Size: 2.17 MB / Downloads: 15)
Setting the CPU's PPU Decoder to Interpreter (precise) or Interpreter (fast) solves this problem, but increases the load time compared to the Recompiler (LLVM) option.
Also, if the PPU Decoder is set to Interpreter (precise) or Interpreter (fast) in the CPU settings, the fps on loading is reduced.
The minimum is around 6 fps.
In rare cases, when the PPU Decoder is set to Recompiler (LLVM), it works. However, there is a high probability of an unmapped memory error. However, in the Recompiler (LLVM) setting, there is no loss of fps during loading.
Intel® Core i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA
GPU: NVIDIA Geforce GTX 1070Ti
When you start the game, you may get the following error:
F {PPU[0x1000005] Thread (NU::draw::RequestManager) [0x0044ba28]} VM: Access violation reading location 0x0 (unmapped memory)
If this error occurs, the game screen will go dark and you will not be able to continue.
After a few seconds of forcing the game screen to close, rpcs3 will get the error.
If you didn't get an error, you can play the game without any problems.
rpcs3[NPJB00337].rar (Size: 2.17 MB / Downloads: 15)
Setting the CPU's PPU Decoder to Interpreter (precise) or Interpreter (fast) solves this problem, but increases the load time compared to the Recompiler (LLVM) option.
Also, if the PPU Decoder is set to Interpreter (precise) or Interpreter (fast) in the CPU settings, the fps on loading is reduced.
The minimum is around 6 fps.
In rare cases, when the PPU Decoder is set to Recompiler (LLVM), it works. However, there is a high probability of an unmapped memory error. However, in the Recompiler (LLVM) setting, there is no loss of fps during loading.