05-15-2020, 10:58 AM -
Ingame
Beaten the game from start to finished. Gameplay FPS is unstable. Game is acceptably playable with non-default setting (CheatEngine patch). Long gameplay (+2h) got no crash at all.
# Cutscenes stable (29~30)
# Cutscenes stable (59~60) – By CheatEngine!!
# RPCS3 v0.0.10-10343-14969cd8 Alpha
# Non-default Setting [Res. Scale= 300% Fullscreen 4K]
# Illusion + Zerox CheatEngine patch OR Patch.yml
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ Lighting & Blooming/Blurry Lag camera control
# Enable Read Depth Buffers (Advanced) ==> Better Blooming/Lighting reflection & visible environment
# Set Driver Wake-Up Delay = 350us (Advanced)
@ Graphic Depth Color/Too Much Blooming || More FPS Boost (Using Illusion/Zerox CheatEngine patch)
Set Mesh Trimming= 0 ==> (0= Remove Trimming character face @ Res. Upscaling)
Set Bloom Control = 3
Set Frame Lock = 0 ==> (0= 60FPS Cutscenes)
Set Depth Buffer Viewport = 1
Set Depth Buffer = 2
Other remain setting = 0
----------------------------------------------------------------------------------------------------------------------------------
@Projectile/Aiming Curve [FPS Drops by 7~10]
# Enable Write Color Buffers (GPU) ==> Remove discolors & colorful dot.
# Enable Force CPU Blit emulation (Debug) ==> Visible Aiming Curve by removing blackscreen effect of MLAA when enabled.
Set MLAA (Post on Spu) = 1 ==> (1= Visible Aim Curve)
:: Ensure to apply above CheatEngine setting & delete old patches related to Last of Us/Uncharted 3, particularly MLAA patch!!
---------------------------------------------------------------------------------------------------------------------------------
@ Smooth gameplay || No crashes/freezing VM: Access violation writing/reading location (unmapped Memory)
# Select Load automatic and manual selection (Advanced)
# Enable libssl.sprx (Advanced)
# Enable libavcdec.sprx (Advanced)
# Enable libvdec.sprx (Advanced)
Beaten the game from start to finished. Gameplay FPS is unstable. Game is acceptably playable with non-default setting (CheatEngine patch). Long gameplay (+2h) got no crash at all.
- More Playable with Res Scale=100% 720p
- All chapters are almost playable even with low FPS (Most area performs close to 30FPS)
- Menu/Gameplay are correctly well-rendered even with Res. Upscaling (No Blurry Camera/lagging/discolors screen/graphic glitches)
# Cutscenes stable (29~30)
# Cutscenes stable (59~60) – By CheatEngine!!
# RPCS3 v0.0.10-10343-14969cd8 Alpha
# Non-default Setting [Res. Scale= 300% Fullscreen 4K]
# Illusion + Zerox CheatEngine patch OR Patch.yml
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ Lighting & Blooming/Blurry Lag camera control
# Enable Read Depth Buffers (Advanced) ==> Better Blooming/Lighting reflection & visible environment
# Set Driver Wake-Up Delay = 350us (Advanced)
@ Graphic Depth Color/Too Much Blooming || More FPS Boost (Using Illusion/Zerox CheatEngine patch)
Set Mesh Trimming= 0 ==> (0= Remove Trimming character face @ Res. Upscaling)
Set Bloom Control = 3
Set Frame Lock = 0 ==> (0= 60FPS Cutscenes)
Set Depth Buffer Viewport = 1
Set Depth Buffer = 2
Other remain setting = 0
----------------------------------------------------------------------------------------------------------------------------------
@Projectile/Aiming Curve [FPS Drops by 7~10]
# Enable Write Color Buffers (GPU) ==> Remove discolors & colorful dot.
# Enable Force CPU Blit emulation (Debug) ==> Visible Aiming Curve by removing blackscreen effect of MLAA when enabled.
Set MLAA (Post on Spu) = 1 ==> (1= Visible Aim Curve)
:: Ensure to apply above CheatEngine setting & delete old patches related to Last of Us/Uncharted 3, particularly MLAA patch!!
---------------------------------------------------------------------------------------------------------------------------------
@ Smooth gameplay || No crashes/freezing VM: Access violation writing/reading location (unmapped Memory)
# Select Load automatic and manual selection (Advanced)
# Enable libssl.sprx (Advanced)
# Enable libavcdec.sprx (Advanced)
# Enable libvdec.sprx (Advanced)
This post was last modified: 10-18-2021, 02:09 PM by quick.sliver1.