05-06-2020, 08:27 PM -
RPCS3 v0.0.10-10339-e1042bc6 Alpha | HEAD | Firmware version: 4.4
Intel® Core i7-9750H CPU @ 2.60GHz | 12 Threads | 15.84 GiB RAM | TSC: 2.592GHz | AVX+ | FMA3
Ingame (Used VBlank Frequency to 120 MHz, works with a steady 60 FPS in menus, very variable ingame (around 30 to 59 FPS), tried to fix graphical issues with "Write Color Blocks")
Graphical stutters (missing spots, when Lightning moves, place goes crazy), this is (I think) known by everyone who tested it.
Cannot go to the other room after Lumina's fight (Unmapped memory error occurs).
E {SPU[0x1000100] Thread (UserSpursCellSpursKernel1) [0x00ee8]} VM: Access violation writing location 0xffdead00 (unmapped memory)
F {PPU[0x1000000] Thread (main_thread) [0x00923568]} VM: Access violation reading location 0x3f0ce808 (unmapped memory)
Intel® Core i7-9750H CPU @ 2.60GHz | 12 Threads | 15.84 GiB RAM | TSC: 2.592GHz | AVX+ | FMA3
Ingame (Used VBlank Frequency to 120 MHz, works with a steady 60 FPS in menus, very variable ingame (around 30 to 59 FPS), tried to fix graphical issues with "Write Color Blocks")
Graphical stutters (missing spots, when Lightning moves, place goes crazy), this is (I think) known by everyone who tested it.
Cannot go to the other room after Lumina's fight (Unmapped memory error occurs).
E {SPU[0x1000100] Thread (UserSpursCellSpursKernel1) [0x00ee8]} VM: Access violation writing location 0xffdead00 (unmapped memory)
F {PPU[0x1000000] Thread (main_thread) [0x00923568]} VM: Access violation reading location 0x3f0ce808 (unmapped memory)
This post was last modified: 05-08-2020, 09:49 AM by ShadixAced.
Edit Reason: Added errors.