04-27-2020, 09:38 PM -
Playable
Beaten the game from start to finished. Gameplay FPS is stable. Graphic/Cutscenes are well-rendered except for dash/skydiving camera (Screen-In-Screen glitch). Sound/Effects are clearly working.
# Gameplay FPS = (29~30)
# Cutscene stable (29~30)
# RPCS3 v0.0.9-10271-8e95c0e4 Alpha
# Default Setting [Res. Scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ Sharpen Misalign Orb\Lighting\Bloom Effect (Res. Upscaling)
# Set Res. Scale Threshold = 512 x 512 (GPU)
Beaten the game from start to finished. Gameplay FPS is stable. Graphic/Cutscenes are well-rendered except for dash/skydiving camera (Screen-In-Screen glitch). Sound/Effects are clearly working.
# Gameplay FPS = (29~30)
# Cutscene stable (29~30)
# RPCS3 v0.0.9-10271-8e95c0e4 Alpha
# Default Setting [Res. Scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ Sharpen Misalign Orb\Lighting\Bloom Effect (Res. Upscaling)
# Set Res. Scale Threshold = 512 x 512 (GPU)