04-18-2020, 07:29 AM -
Parameters for best experience :
BLES01294 1.00
CPU
PPU : Recompiler (LLVM)
SPU : Recompiler (LLVM)
Additional Settings: ON: Enable thread scheduler ; SPU Cache. OFF: Other settings
TSX : Disabled
SPU Block Size : Safe
Preferred SPU Threads : Auto
GPU
Renderer : Vulkan
Anisotropic Filter : Auto
Anti-Aliasing : Disabled
Default Resolution : 720
Resolution scale : As you want (100%-300%)
Resolution Scale Threshold : 16x16
Additional settings : ON : VSync. OFF: Other settings
AUDIO
Audio Out : XAudio2
Audio Settings : ON : Downmix to Stereo
Buffering : 100 ms
ADVANCED
Core : Debug Console Mode ON
Load liblv2.sprx only
GPU : Relaxed ZCULL Sync
Driver Wake-Up Delay : 200µs
VBlank Frequency : 60 Hz
DEBUG
GPU : ON : Use GPU Texture Scaling. OFF: Other settings
CORE : All OFF
RPCS3 v0.0.9-10228-0df6c415 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i5-9600K CPU @ 3.70GHz | 32 GiB RAM | GeForce RTX2060 | Win10 Pro
BLES01294 1.00
CPU
PPU : Recompiler (LLVM)
SPU : Recompiler (LLVM)
Additional Settings: ON: Enable thread scheduler ; SPU Cache. OFF: Other settings
TSX : Disabled
SPU Block Size : Safe
Preferred SPU Threads : Auto
GPU
Renderer : Vulkan
Anisotropic Filter : Auto
Anti-Aliasing : Disabled
Default Resolution : 720
Resolution scale : As you want (100%-300%)
Resolution Scale Threshold : 16x16
Additional settings : ON : VSync. OFF: Other settings
AUDIO
Audio Out : XAudio2
Audio Settings : ON : Downmix to Stereo
Buffering : 100 ms
ADVANCED
Core : Debug Console Mode ON
Load liblv2.sprx only
GPU : Relaxed ZCULL Sync
Driver Wake-Up Delay : 200µs
VBlank Frequency : 60 Hz
DEBUG
GPU : ON : Use GPU Texture Scaling. OFF: Other settings
CORE : All OFF
RPCS3 v0.0.9-10228-0df6c415 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i5-9600K CPU @ 3.70GHz | 32 GiB RAM | GeForce RTX2060 | Win10 Pro