03-24-2020, 12:14 PM -
Playable
Beaten the game from start to finished. Gameplay FPS is stable by default. Res. upscaling causes random blurry/discolored in few cutscenes. Enable Write Color Buffers corrects the upscaling discolor and drops some FPS.
# Gameplay FPS = (59~60)
# Cutscenes (29~30) | Cutscenes (59~60)
# RPCS3 v0.0.9-10009-ecb6d384 Alpha
# Default setting [Res. scale= 300% Fullscreen 4K]
# Whatcookie patch [60FPS][Vblank Frequency= 120]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia |NVMe storage (3500MB/2500MB Read/Write).
@ Res. Upscaling Blurry/Discolor in Cutscenes
# Enable Write Color Buffers (GPU)
# Enable Force CPU Blit emulation (Debug)
Beaten the game from start to finished. Gameplay FPS is stable by default. Res. upscaling causes random blurry/discolored in few cutscenes. Enable Write Color Buffers corrects the upscaling discolor and drops some FPS.
# Gameplay FPS = (59~60)
# Cutscenes (29~30) | Cutscenes (59~60)
# RPCS3 v0.0.9-10009-ecb6d384 Alpha
# Default setting [Res. scale= 300% Fullscreen 4K]
# Whatcookie patch [60FPS][Vblank Frequency= 120]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia |NVMe storage (3500MB/2500MB Read/Write).
@ Res. Upscaling Blurry/Discolor in Cutscenes
# Enable Write Color Buffers (GPU)
# Enable Force CPU Blit emulation (Debug)