03-12-2020, 02:30 PM -
Playing on Vulkan with 720p resolution. The game played for couple of seconds then froze.
Fps: 10~15
Gpu: GTX 1060 6gb
Ram: 16gb
Cpu: i7 8700k
Game Version: 1.0
Last Three lines:
S {RSX Decompiler Thread} RSX: New program compiled successfully
U {PPU[0x1000000] Thread (main_thread) [0x017c31f8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x4 (INFO_LINK), info=*0x1588d98) x6
F {RSX [0x00e8138]} sig_log: Thread terminated due to fatal error: [attrib buffer] Working buffer not big enough, buffer_length=67108864 allocated=21890304 requested=4090400020 guard=4194304 largest_pool=198912
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\Common\ring_buffer_helper.h:91)
Fps: 10~15
Gpu: GTX 1060 6gb
Ram: 16gb
Cpu: i7 8700k
Game Version: 1.0
Last Three lines:
S {RSX Decompiler Thread} RSX: New program compiled successfully
U {PPU[0x1000000] Thread (main_thread) [0x017c31f8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x4 (INFO_LINK), info=*0x1588d98) x6
F {RSX [0x00e8138]} sig_log: Thread terminated due to fatal error: [attrib buffer] Working buffer not big enough, buffer_length=67108864 allocated=21890304 requested=4090400020 guard=4194304 largest_pool=198912
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\Common\ring_buffer_helper.h:91)