01-12-2020, 09:00 AM -
(01-09-2020, 08:21 PM)Ani Wrote: Shaders don't take up much space, should be a couple of MB at best.Its compiled PPU LLVM data that takes up so much space. Use newest version of RPCS3, that has compression implemented. You will save some space in future.
What's taking up your space are game files or game cache on dev_hdd1.
This post was last modified: 01-12-2020, 09:00 AM by ps0ne.