11-15-2019, 06:52 AM -
I played through the whole game (over 34 hours) without a single crash (or ANY graphical glitches) and more than sufficient performance.
My settings were:
PPU Threads: 1 (Using "1" thread instead of the default "2" prevents audio bugs and crashing shortly after going ingame)
Frame limit: 60 (To get 60FPS in combat)
Vblank Rate: 30 (To get 30FPS while in the overworld)
Additionally, I used a render resolution scale of 200% and Anisotropic Filtering set to 16x.
My hardware was a Ryzen 5 3600 and a Radeon RX 580.
Link to the savedata
Here is a quick video of combat at a steady 60FPS with a full party
My settings were:
PPU Threads: 1 (Using "1" thread instead of the default "2" prevents audio bugs and crashing shortly after going ingame)
Frame limit: 60 (To get 60FPS in combat)
Vblank Rate: 30 (To get 30FPS while in the overworld)
Additionally, I used a render resolution scale of 200% and Anisotropic Filtering set to 16x.
My hardware was a Ryzen 5 3600 and a Radeon RX 580.
Link to the savedata
Here is a quick video of combat at a steady 60FPS with a full party