08-22-2019, 09:49 PM -
RPCS3 0.0.6-8566-94dd6c20
Game patched to version 1.03.
Vulkan renderer, Write Color Buffers ON (as stated in the Wiki entry). All other settings were left at default.
Intro video with credits renders flawlessly (see image 1).
Main menu works fine, there are small visual glitches on Kratos' face (see image 2, 3). Seems to be lighting related, can't fix it no matter what boxes I tick in the settings. OpenGL has the same issue.
First ingame cutscene runs stable at ~45fps (see image 4, 5) although I think it's supposed to run at 60. Seems a bit slow.
As soon as the gameplay starts, the fps drop to around 4-6 which makes it very hard to actually progress. Audio starts to immediately desync. Visually, it seems okay - no big glitches so far (see images 6, 7).
At some point the game will crash with a desync error (see attached logs). The crash seems to be kinda random but I can never make it further than ~15min in. Also, it's quite hard to play at 5fps.
Game patched to version 1.03.
Vulkan renderer, Write Color Buffers ON (as stated in the Wiki entry). All other settings were left at default.
Intro video with credits renders flawlessly (see image 1).
Main menu works fine, there are small visual glitches on Kratos' face (see image 2, 3). Seems to be lighting related, can't fix it no matter what boxes I tick in the settings. OpenGL has the same issue.
First ingame cutscene runs stable at ~45fps (see image 4, 5) although I think it's supposed to run at 60. Seems a bit slow.
As soon as the gameplay starts, the fps drop to around 4-6 which makes it very hard to actually progress. Audio starts to immediately desync. Visually, it seems okay - no big glitches so far (see images 6, 7).
At some point the game will crash with a desync error (see attached logs). The crash seems to be kinda random but I can never make it further than ~15min in. Also, it's quite hard to play at 5fps.
This post was last modified: 08-26-2019, 03:43 PM by TomBoss.
Edit Reason: adding information