06-14-2019, 12:39 AM -
Game seems to have improved a lot over the last few months. Areas with more people still slow down to about 15fps, but more open areas and cutscenes run at about 25-30. Seems a lot more stable too. Played for over an hour with no crashes.
My specs:
Build 0.0.6-8151
Rig:
RTX2080
I7-9700K@ 4.6 Ghz
16 GB Ram
Running with settings:
LLVM recompiler for PPU and SPU
2 SPU threads
load liblv2 only
Enable thread scheduler
Enable SPU loop detection
SPU cache
SPU block size: Giga
TSX instructions: Enabled
Vulkan renderer
Write color buffers(way too much bloom from light sources at night if left off)
My specs:
Build 0.0.6-8151
Rig:
RTX2080
I7-9700K@ 4.6 Ghz
16 GB Ram
Running with settings:
LLVM recompiler for PPU and SPU
2 SPU threads
load liblv2 only
Enable thread scheduler
Enable SPU loop detection
SPU cache
SPU block size: Giga
TSX instructions: Enabled
Vulkan renderer
Write color buffers(way too much bloom from light sources at night if left off)