commondecompiler / runtime error
Started by Zernike




5 posts in this topic
Zernike
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3 posts 1 threads Joined: Apr 2019
05-13-2019, 10:58 AM -
#5
(05-07-2019, 07:26 PM)Ani Wrote: You're hitting RSX corruption.

- Update RPCS3 to the latest build
- Set frame limit to Off
- Don't use disable vertex cache

You can probably enable SPU Loop Detection too

allright done that with vulkan and opengl. but both seem to freeze after a little while. however not on every match, depends on being able to shader some characters in game. 

first i experience missing graphics on characters then i get a low framerate with the message compiling shaders.. then it just freezes and i have to go to taskmanager to stop the process.

hope you can find something in the logs about it.

thanks for so far,


Messages In This Thread
commondecompiler / runtime error - by Zernike - 05-06-2019, 04:09 PM
RE: commondecompiler / runtime error - by Ani - 05-07-2019, 10:58 AM
RE: commondecompiler / runtime error - by Zernike - 05-07-2019, 05:28 PM
RE: commondecompiler / runtime error - by Ani - 05-07-2019, 07:26 PM
RE: commondecompiler / runtime error - by Zernike - 05-13-2019, 10:58 AM
RE: commondecompiler / runtime error - by Ani - 05-13-2019, 06:39 PM

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