11-13-2018, 10:43 PM -
I need the full log file to find out what's causing that memory access violation.
Get such log file while using the latest build available on the website, if it outputs that memory access violation.
Your first log shows that the game crashes due to
·W 0:07:55.795840 {PPU[0x100004d] Thread (bnusCoreDecoderAT3PThread) [0x00399d00]} sys_memory: sys_memory_allocate(size=0xe0000, flags=0x200, alloc_addr=*0x0)
·F 0:07:55.796045 {PPU[0x100004d] Thread (bnusCoreDecoderAT3PThread) [0x00399d00]} MEM: Access violation writing location 0x0
This may be a bug with the emulator, as it's not accounting for NULL alloc_addr. This behavior will be checked on a real PS3 to find out what is the correct implementation, but it's a different issue than the one you indicated on your most recent post.
Get such log file while using the latest build available on the website, if it outputs that memory access violation.
Your first log shows that the game crashes due to
·W 0:07:55.795840 {PPU[0x100004d] Thread (bnusCoreDecoderAT3PThread) [0x00399d00]} sys_memory: sys_memory_allocate(size=0xe0000, flags=0x200, alloc_addr=*0x0)
·F 0:07:55.796045 {PPU[0x100004d] Thread (bnusCoreDecoderAT3PThread) [0x00399d00]} MEM: Access violation writing location 0x0
This may be a bug with the emulator, as it's not accounting for NULL alloc_addr. This behavior will be checked on a real PS3 to find out what is the correct implementation, but it's a different issue than the one you indicated on your most recent post.
This post was last modified: 11-13-2018, 10:43 PM by Ani.
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