Super Stardust HD [NPUA80068]
Started by Nobbs66




9 posts in this topic
Drefsab
Member


0
4 posts 0 threads Joined: Sep 2018
09-25-2018, 03:55 PM -
#8
(08-17-2018, 01:57 AM)profzerg Wrote: tested with rpcs3-v0.0.5-7195-23b52e1b_win64.7z

Works like a charm with both LLVM recompilers selected and "Accurate Xfloat" checked.  In the other hand set PPU to ASMJIT if you want to run without "Accurate Xfloat"

latter test with rpcs3-v0.0.5-7253-7b4f7039_win64.7z

What version of the game do you have? I am currently using version 5.01 but from what I've seen myself and others have reported is that in version 5 and 6 have a graphical bug where the rock crusher weapon does not render correctly. Version 4 of the game apprently does not have this issue but I dont have this verison to test. I know version 1 of the demo worked fine as well.


Messages In This Thread
RE: Super Stardust HD [NPUA80068] - by Nobbs66 - 05-23-2017, 12:35 AM
RE: Super Stardust HD [NPUA80068] - by paulodeleo - 10-13-2017, 06:47 PM
RE: Super Stardust HD [NPUA80068] - by Ape8000 - 04-06-2018, 11:57 PM
RE: Super Stardust HD [NPUA80068] - by chane2k1 - 05-01-2018, 09:13 AM
RE: Super Stardust HD [NPUA80068] - by nsomniac - 06-07-2018, 02:59 AM
RE: Super Stardust HD [NPUA80068] - by profzerg - 08-17-2018, 01:57 AM
RE: Super Stardust HD [NPUA80068] - by Drefsab - 09-25-2018, 03:55 PM
RE: Super Stardust HD [NPUA80068] - by Asinine - 08-17-2018, 02:41 AM
RE: Super Stardust HD [NPUA80068] - by Crimsom - 01-05-2020, 08:13 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)