08-01-2018, 08:12 PM -
This has regressed and now can't reach ingame.
RPCS3 v0.0.5-7153-4f8b131e6 Alpha | master
Intel® Core i7-4770 CPU @ 3.40GHz | 8 Threads | 15.62 GiB RAM | AVX+
Changing to PPU Interpreter fast and SPU Interpreter Precise don't change anything for me.
With OpenGL RPCS3 segfaults.
It fails with the following on Vulkan:
E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x35 (forced unit 0) x2
S {RSX Decompiler Thread} RSX: New program compiled successfully
E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x3f (forced unit 1)
E {RSX Decompiler Thread} RSX: ERROR: 0:102: 'yw' : vector swizzle selection out of range
ERROR: 0:102: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
RPCS3 v0.0.5-7153-4f8b131e6 Alpha | master
Intel® Core i7-4770 CPU @ 3.40GHz | 8 Threads | 15.62 GiB RAM | AVX+
Changing to PPU Interpreter fast and SPU Interpreter Precise don't change anything for me.
With OpenGL RPCS3 segfaults.
It fails with the following on Vulkan:
E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x35 (forced unit 0) x2
S {RSX Decompiler Thread} RSX: New program compiled successfully
E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x3f (forced unit 1)
E {RSX Decompiler Thread} RSX: ERROR: 0:102: 'yw' : vector swizzle selection out of range
ERROR: 0:102: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
That RPCS3 Linux dev.
https://github.com/hcorion
https://github.com/hcorion