07-05-2018, 07:19 PM -
(06-16-2018, 05:30 PM)1vierock Wrote: Hi i Found a way to fix auto fps
https://forums.rpcs3.net/thread-198913.html
Hope it will help
Using this method I've currently been able to play through the whole game without any game breaking issues
What I use
- The version I've used last: 0.0.5-6978-3e433ef05
- Bandicam to lock the fps into 30 fps when needed
- JoyToKey to easily toggle fps by binding it to a button on the controller (PS4 controller pad for me)
Issues I've encountered
- Random sound stuttering, fixes itself if left alone for a minute or so, only occurs rarely
- During /cutscenes/animated scenes you need to toggle the fps back to 30 or the audio will desync and overlap
- 60 fps is used during combat,skits and in menus, setting the fps to 60 and forcing it to 30 with bandicam will result in normal combat, making it easier to manage your fps during cutscenes that come right after combat so you only need to set it back to 60 during skits and menus though its not so noticable in the menu (or if you want to speed up things like warps, elevators,farming or just travelling faster)
- For some reason, some of the early boat departing scenes got really low fps, but didnt really hinder the game
- In katz korner the fps wont be steady if set to 60 for some reason, not really relevant
- In earlier version using OpenGL resulted in audio corruption followed by game crashing or freezing during cutscenes so that the characters would not advance in their animations any further, using Vulkan fixed this for me, haven't tested using OpenGL since but I presume the latest versions have fixed the issue based on other peoples posts
The settings I use, only CPU and GPU are altered
This post was last modified: 07-06-2018, 08:00 PM by IFeny.