06-26-2018, 06:44 AM -
Yes, strict rendering mode doesn't work with resolution scaling, but this has nothing to do with compatibility. Resolution scaling is technically a hack after all.
And the game ran at that resolution on real hardware, so it's not really relevant in terms of compatibility, though yes it does suck that two stages require SRM.
I could still maintain 60fps with WCB on and it fixed the black patches for me.
And the game ran at that resolution on real hardware, so it's not really relevant in terms of compatibility, though yes it does suck that two stages require SRM.
I could still maintain 60fps with WCB on and it fixed the black patches for me.
This post was last modified: 06-26-2018, 06:45 AM by Asinine.