Gran Turismo 5 Prologue Demo [NPJA90061]
Started by Bahax




5 posts in this topic
Deminating
RPCS3 Tester


1
389 posts 106 threads Joined: Mar 2018
06-05-2018, 01:14 PM -
#5
RPCS3 v0.0.5-6884-dcd7f442f Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX


I'm on the fence of putting this in ingame or not. It's very crash heavy and has a habit of freezing when going ingame. However, trying it again just now after testing a few days ago I got ingame 2/3 attempts, so I'm going to put it ingame. FPS is actually really good, but heavy graphical issues while actually racing. Didn't try much to fix as its crashes keep it from playable anyways.
Once you have shaders compiled it seems somewhat more stable, as I did a full lap before crashing on my first run today.

Just note if you're trying to go ingame it may take a little persistence. Interpreters don't help as far as I can tell so no point putting them on.

Log is has me crashing while ingame.


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Messages In This Thread
RE: Gran Turismo 5 Prologue Demo [NPJA90061] - by Bahax - 05-23-2017, 09:29 AM
RE: Gran Turismo 5 Prologue Demo [NPJA90061] - by Deminating - 06-05-2018, 01:14 PM

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