05-29-2018, 02:49 PM -
Help. After 1-2 minutes the game hangs tight. Fixed computer: RPCS3 v0.0.5-6847-2bfafe4b0 Alpha | HEAD
Intel® Xeon® CPU E3-1240 V2 @ 3.40GHz | 8 Threads | 15.95 GiB RAM | AVX
CPU: LLVM Recompiler + ASMJIT Recompiler, SPU Threads (Auto), Firmware settings (Automatically), Additional Settings (Enable thread scheduler+ Enable SPU loop detection)
GPU: Vulkan, 1280x720, 16:9, Flamelimit (Off), Anisotropic Filter (Automatic), Additional Settings (Write Color buffers+Use GPU Texture Scaling)
config.yml > SPU delay penalty: 0
Intel® Xeon® CPU E3-1240 V2 @ 3.40GHz | 8 Threads | 15.95 GiB RAM | AVX
CPU: LLVM Recompiler + ASMJIT Recompiler, SPU Threads (Auto), Firmware settings (Automatically), Additional Settings (Enable thread scheduler+ Enable SPU loop detection)
GPU: Vulkan, 1280x720, 16:9, Flamelimit (Off), Anisotropic Filter (Automatic), Additional Settings (Write Color buffers+Use GPU Texture Scaling)
config.yml > SPU delay penalty: 0
This post was last modified: 05-29-2018, 07:37 PM by Ani.