04-21-2018, 04:31 PM -
(04-19-2018, 09:56 AM)Unforgiven Wrote: As of 6649 the game is playable with very few crashes here and there.
However FPS fluctuates wildly on my rig, between 20 in the most crowded areas to 60fps in small ones; my rig being: I5-4440 3.2ghz, 16gb RAM, 960GT, game on SSD.
One thing to note as well, enabling SPU Loop Detection causes the game to crash almost immediately, to fix that you have to set the RPCS3 process to realtime priority in your task manager.
Interesting. I have been trying to see what would make the game playable via settings to fix the memory error crash without any success. Setting the process to realtime seems to have fixed it at first glance. I need to test a bit more but since setting the process priority I have not had a crash. Usually it crashes after 2-5 minutes depending on luck but I was able to play for 30 minutes without a problem with that change. Could the memory crash issue be related to some race condition?
i7-8700k 4.9ghz, 16gb RAM, 1070ti