Dungeon Siege III [BLUS30510]
Started by MasterTurkey




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MasterTurkey
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125 posts 51 threads Joined: Feb 2018
03-14-2018, 09:59 PM -
#1
RPCS3 v0.0.5-6541-5f047034a Alpha | HEAD
Intel® Core™ i7-4790K CPU @ 4.00GHz | 8 Threads | 23.95 GiB RAM | AVX+


Loads. Shows FPS counter. Intro. Goes in-game *sometimes*. Game disc dumped with Multiman and copied to PC.

I got this to go in game once, then tried to recreate it later to no avail. I've tried for the last few hours and finally got in game. When I started my recording software the game froze. I got screen shots this time though. I shouldn't have tried recording. 

It's very difficult to get to the menu, it's even more difficult to get to the "start game option". The menu says press start and then doesn't load any further and this is the most common problem and throws this error...

U {PPU[0x1000022] Thread (thr_list_info) [0x0354e038]} sys_prx TODO: _sys_prx_unload_module(id=0x2304ad00, flags=0x0, pOpt=*0x0)

My settings...

Vulkan, PPU precise, SPU ASMJIT, Load liblv2.sprx only, enable thread scheduler, lower spu priority, enable spu loop detection, write color buffers 64x64, use gpu texture scaling, strict rendering mode, 720p resolution...

Log file is too big for upload...

https://drive.google.com/open?id=1iZUjRp...Yxsuv3Vwop
http://www68.zippyshare.com/v/RSoPApNn/file.html
https://mega.nz/#!PfxhQKBT!dhxL77X50DGSWF5WDg9rpbMavJKunLIDYQ6G1XUOogM

So in conclusion... there's several screen shots. Description. Version. Game ID in [ not (... if I'm missing something feel free to let me know. But I think this is pretty thorough.

If you get to a "loading screen" , restart process. Loading screen always stuck in loop. Especially since it's just trying to "load" the menu which loads quickly *sometimes*...
This post was last modified: 03-14-2018, 10:03 PM by MasterTurkey.


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Dungeon Siege III [BLUS30510] - by MasterTurkey - 03-14-2018, 09:59 PM
RE: Dungeon Siege III [BLUS30510] - by Asinine - 03-15-2018, 04:26 AM

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