Persona 4 Arena Ultimax [BLUS31469]
Started by digitaldude




26 posts in this topic
Rotlung
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4 posts 0 threads Joined: Nov 2017
02-28-2018, 01:21 PM -
#18
I noticed I haven't included the version number I used, and I didn't compress the log file, so I'm gonna try this again.

The game locks up when "Strict Rendering Mode" is enabled, which is necessary for eliminating the sprite glitches. The error message displayed is "{rsx::thread} class std::system_error thrown: device or resource busy"

Version used: rpcs3-v0.0.5-6474-05354698_win64
Last working version: rpcs3-v0.0.4-2018-02-12-95c6ac69_win64

Log file (gz format generated by RPCS3) attached.
This post was last modified: 02-28-2018, 01:22 PM by Rotlung.


Attached Files
.gz   RPCS3 rpcs3-v0.0.5-6474-05354698_win64.gz (Size: 135.68 KB / Downloads: 14)


Messages In This Thread
RE: Persona 4 Arena Ultimax [BLUS31469] - by dnm - 11-11-2017, 01:43 PM
RE: Persona 4 Arena Ultimax [BLUS31469] - by Rotlung - 02-28-2018, 01:21 PM
RE: Persona 4 Arena Ultimax [BLUS31469] - by dukpoki - 08-03-2017, 05:51 PM
RE: Persona 4 Arena Ultimax [BLUS31469] - by HCLProductions - 08-08-2017, 05:15 PM
RE: Persona 4 Arena Ultimax [BLUS31469] - by dukpoki - 08-14-2017, 09:20 PM

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