01-20-2018, 11:11 PM -
Devil may cry 1 works perfectly with the exception of cut scenes that need to be skipped after the cutscene ends (not a game breaking issue and none of the story is missed)it runs at 60 fps almost all the time but drops to 45-50 in larger enviroments filled with enemies and at one point a cutscene was slower than the audio(mission 3)
Devil may cry 3 works perfectly (60 fps,no crashes,bugs or audio issues)....until mission 3 where you get the shotgun upon which a popup in-game will appear and the game will freeze
CPU
PPU decoder :recomplier
SPU decoder :recomplier
Firmware:liblv2
additional:SPU loop detection (messing around with these does not seem to do much)
GPU
renderer:Vulkan of course
graphics device : Geforce GT 730
aspect:16:9
anisotropic filter:auto
no framelimit
resolution scale:default on both selectors
and no additional settings
audio:default
Devil may cry 3 works perfectly (60 fps,no crashes,bugs or audio issues)....until mission 3 where you get the shotgun upon which a popup in-game will appear and the game will freeze
CPU
PPU decoder :recomplier
SPU decoder :recomplier
Firmware:liblv2
additional:SPU loop detection (messing around with these does not seem to do much)
GPU
renderer:Vulkan of course
graphics device : Geforce GT 730
aspect:16:9
anisotropic filter:auto
no framelimit
resolution scale:default on both selectors
and no additional settings
audio:default