12-22-2017, 12:42 AM -
The above issue isn't caused by resolution scaling it was a regression with some of kd-11s changes back in November. (pretty sure they're fixed now?) Using Intiger numbers for resolution scaling is good but a lot of games actually have graphical issues with say text being cut off unless you use a low threshold (generally 16x16 is good rather than the current default 128x128).
In preparation for upcoming changes to the compatibility database, this thread is being moved to Playable. Due to other threads for the same media (Disc or PSN) already being in that category.
If you find a specific game ID that performs differently than others for the same game+edition of the same format (PSN or Disc) even when tested with the same build and settings then please discuss it in the relevant thread(s) and PM a moderator so we can look into it.
Tested with: RPCS3 v0.0.3-3-b3efa75 Alpha
In preparation for upcoming changes to the compatibility database, this thread is being moved to Playable. Due to other threads for the same media (Disc or PSN) already being in that category.
If you find a specific game ID that performs differently than others for the same game+edition of the same format (PSN or Disc) even when tested with the same build and settings then please discuss it in the relevant thread(s) and PM a moderator so we can look into it.
Tested with: RPCS3 v0.0.3-3-b3efa75 Alpha