The Jak and Daxter Trilogy [BCES01325]
Started by Aeternal600




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Alchemy-Meister
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26 posts 13 threads Joined: Oct 2017
11-12-2017, 01:21 AM -
#2
build used: rpcs3-v0.0.3-2017-11-11-8fc98626_win64

Test 1: PPU Recompiler
It doesn't not work for any game appart from the launcher, throwing the following exception:
{PPU[0x100000e] Thread (GOAL) [0x000d6160]} class std::runtime_error thrown: Unregistered PPU function

Test 2: Interpreter
All the games reach in-game, after some resets in Jak II and 3 (save file writing related).  Graphically there's a common problem: something related to transparency is broken with the interpreter.

Jak and Daxter: In-game playable, working around 20-25 FPS. Feels like playing in slow motion. 
https://youtu.be/Akw1BqtmAzs

Jak II: In-game playable, overall better in-game performance than Jak and Daxter (25-60 FPS), except some points where it would drop down to 7 FPS.
https://youtu.be/1HEbfqGsm64

Jak 3: In-game playable, sightly worse than Jak II 13-20 FPS. However animations run smoother than in Jak and Daxter.
https://youtu.be/joKXptt3Zpc

In general, I would classify this bundle as in-game.

Note: Jak II and Jak 3 get stuck after creating save files and manual saving (restarting the game will solve the problem). However, load works seamlessly.
This post was last modified: 11-12-2017, 02:22 AM by Alchemy-Meister.


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Messages In This Thread
RE: The Jak and Daxter Trilogy [BCES01325] - by Aeternal600 - 03-04-2017, 03:06 PM
RE: The Jak and Daxter Trilogy [BCES01325] - by Alchemy-Meister - 11-12-2017, 01:21 AM

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