10-27-2017, 01:58 PM -
I made an account just to talk about this game and get some support! Big AT1-2 fan so i was pumped to finally play AT3.
Quick System Stars (i7 4.0 ghz, 32gb Ram, Geforce GTX 1080)
RPC3 Settings: LLVM and SDMJIT, Enable SPU Loop Detection and Automatically load required libraries. GPU is running Vulkan, Invalidate Cache Every Frame and Use GPU Texture Scaling,
I have it running at a solid 30 fps, only experiencing a little bit of unreadable text and some visual glitches. The AMVs stuttered, especially the introduction one. But the game engine itself seems run smooth. After realizing I needed motion controls, I got a DS4 so I could get the purge mechanic running.
Experienced my first crash when I got to the World map (but i see you all have experienced that a lot). Thankfully it didn't glitch on the 2nd time and I got into Eternus Shaft.
Got to Eternus Shaft and went to do the first Synthesis and it consistently crashed after the item creation conversation, ending in the following error at the end of my log.
"F {PPU[0x1000000] Thread (main_thread) [0x0051a8b4]} MEM: Access violation reading location 0x0".
I ran it a few more times but encountered the same problem, even trying to skip the little animation of the group crafting the item. But the problem happens after the event from creating the item.
Anyone got an idea if there are any settings I may need to tweak to get past this break point?
I can post more detailed information or a full log if that helps,
thanks!
Quick System Stars (i7 4.0 ghz, 32gb Ram, Geforce GTX 1080)
RPC3 Settings: LLVM and SDMJIT, Enable SPU Loop Detection and Automatically load required libraries. GPU is running Vulkan, Invalidate Cache Every Frame and Use GPU Texture Scaling,
I have it running at a solid 30 fps, only experiencing a little bit of unreadable text and some visual glitches. The AMVs stuttered, especially the introduction one. But the game engine itself seems run smooth. After realizing I needed motion controls, I got a DS4 so I could get the purge mechanic running.
Experienced my first crash when I got to the World map (but i see you all have experienced that a lot). Thankfully it didn't glitch on the 2nd time and I got into Eternus Shaft.
Got to Eternus Shaft and went to do the first Synthesis and it consistently crashed after the item creation conversation, ending in the following error at the end of my log.
"F {PPU[0x1000000] Thread (main_thread) [0x0051a8b4]} MEM: Access violation reading location 0x0".
I ran it a few more times but encountered the same problem, even trying to skip the little animation of the group crafting the item. But the problem happens after the event from creating the item.
Anyone got an idea if there are any settings I may need to tweak to get past this break point?
I can post more detailed information or a full log if that helps,
thanks!