08-27-2017, 02:15 AM -
Finally this now "properly" goes Ingame! Before it would only display HUD and no actual game graphics whatsoever.
Tested on: rpcs3-v0.0.3-2017-08-23-dfc970c9_win64
Screenshots
Settings
PPU: Interpreter (fast) [Note: Doesn't work with Recompiler (LLVM)]
SPU: Recompiler (ASMJIT)
Render: Vulkan [Note: Works with OpenGL too]
Strict Rendering Mode: On [Note: If it's off it displays garbage instead of font and only displays HUD, like Demon's Souls without Write Color Buffers]
Everything else as default.
Moving to Ingame.
Tested on: rpcs3-v0.0.3-2017-08-23-dfc970c9_win64
Screenshots
Settings
PPU: Interpreter (fast) [Note: Doesn't work with Recompiler (LLVM)]
SPU: Recompiler (ASMJIT)
Render: Vulkan [Note: Works with OpenGL too]
Strict Rendering Mode: On [Note: If it's off it displays garbage instead of font and only displays HUD, like Demon's Souls without Write Color Buffers]
Everything else as default.
Moving to Ingame.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux