08-08-2017, 06:41 PM -
(08-08-2017, 06:07 PM)baguettez Wrote:(08-08-2017, 05:00 PM)raizen3 Wrote: Well I only have one instance of RPCS3 running, I checked the task manager and my Hard Drive was at 100 per cent usage, I have moved the emulator and the game both to 4 different drives and the same goes for everyone, the emu runs fine, installs the game data fine, as soon as the guild screen is over, the hard drive, any hard drive spikes to 100, the cpu remains at 30 per cent.
This was not the case yesterday, what could have gone wrong?
Here is my log:
U {PPU[0x1000011] Thread (game contents hdd install) [0x001974c8]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0xd00b47d0, options=0x0)
E {PPU[0x1000011] Thread (game contents hdd install) [0x001a5dac]} cellGame: cellGameCreateGameData(init=*0xd00b4a90, tmp_contentInfoPath=*0xd00b4990, tmp_usrdirPath=*0xd00b4a10)
S {PPU[0x1000011] Thread (game contents hdd install) [0x001a5dac]} cellGame: cellGameCreateGameData(): temporary directory '/dev_hdd1/game/NPUB31848DATA' has been created
S {PPU[0x1000011] Thread (game contents hdd install) [0x001a61b4]} cellGame: cellGameContentPermit(): directory '/dev_hdd0/game/NPUB31848DATA' has been created
U {PPU[0x1000000] Thread (main_thread) [0x012443a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300b800, flags=0x0, pOpt=*0x0)
U {PPU[0x1000000] Thread (main_thread) [0x0019792c]} sceNp TODO: sceNpManagerRegisterCallback(callback=*0xce3f20, arg=*0x0)
E {PPU[0x1000015] Thread (UNLOCK Thread) [0x001977f4]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x2, statusCb=*0xce3f18, arg=*0x0, options=0x1)
E {PPU[0x1000000] Thread (main_thread) [0x009011a4]} 'sys_ppu_thread_detach' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x1000000] Thread (main_thread) [0x012d5ee4]} sys_fs: sys_fs_stat(“/dev_hdd1/cache/NPUB31848//cache.cpk”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x012d5ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT [1]
U {PPU[0x1000016] Thread (addContSyncThread) [0x012443a0]} sys_prx TODO: _sys_prx_unload_module(id=0x23010f00, flags=0x0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x009011a4]} 'sys_ppu_thread_detach' failed with 0x80010005 : CELL_ESRCH [2]
Do you have Write Color Buffers enabled maybe? Check your GPU tab. If so disable it, it causes a lot of hard drive load with this game (and it's not needed as far as I know).
I don't have any GPU option enabled, framelimit off, 720 resolution, Vulkan.
CPU, PPU LLVM, SPU ASMJIT, SPU Threads 1, Lower SPU priority, Enable SPU loop.
XAudio2 downmixed to stereo, XInput handler.
Yesterday I could play with 12-22 fps on the desert palace, with Chrome open to watch the cut scenes on youtube, and the persona 5 calculator.
Not one issue. Today I have uninstalled, installed, downloaded the firmware again, created the cache and the data folder again, tried nehalem, disabled the cpu options, moved to different hard drives, stopped spu threads, tried different versions, disabled my antivirus, ran the emulator alone, set realtime priority, high priority, moved my saves directory to start the game from scratch again, nothing has worked. The game craps out after the guild question, the main menu which used to run at 15 fps, now does not go past 5 fps.
No idea what could have changed in one hour yesterday. I don't have a rap file could that be it? should I have not deleted the cache? Is my game corrupted? I am at a loss here, any help?