08-08-2017, 05:00 PM -
Well I only have one instance of RPCS3 running, I checked the task manager and my Hard Drive was at 100 per cent usage, I have moved the emulator and the game both to 4 different drives and the same goes for everyone, the emu runs fine, installs the game data fine, as soon as the guild screen is over, the hard drive, any hard drive spikes to 100, the cpu remains at 30 per cent.
This was not the case yesterday, what could have gone wrong?
Here is my log:
U {PPU[0x1000011] Thread (game contents hdd install) [0x001974c8]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0xd00b47d0, options=0x0)
E {PPU[0x1000011] Thread (game contents hdd install) [0x001a5dac]} cellGame: cellGameCreateGameData(init=*0xd00b4a90, tmp_contentInfoPath=*0xd00b4990, tmp_usrdirPath=*0xd00b4a10)
S {PPU[0x1000011] Thread (game contents hdd install) [0x001a5dac]} cellGame: cellGameCreateGameData(): temporary directory '/dev_hdd1/game/NPUB31848DATA' has been created
S {PPU[0x1000011] Thread (game contents hdd install) [0x001a61b4]} cellGame: cellGameContentPermit(): directory '/dev_hdd0/game/NPUB31848DATA' has been created
U {PPU[0x1000000] Thread (main_thread) [0x012443a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300b800, flags=0x0, pOpt=*0x0)
U {PPU[0x1000000] Thread (main_thread) [0x0019792c]} sceNp TODO: sceNpManagerRegisterCallback(callback=*0xce3f20, arg=*0x0)
E {PPU[0x1000015] Thread (UNLOCK Thread) [0x001977f4]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x2, statusCb=*0xce3f18, arg=*0x0, options=0x1)
E {PPU[0x1000000] Thread (main_thread) [0x009011a4]} 'sys_ppu_thread_detach' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x1000000] Thread (main_thread) [0x012d5ee4]} sys_fs: sys_fs_stat(“/dev_hdd1/cache/NPUB31848//cache.cpk”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x012d5ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT [1]
U {PPU[0x1000016] Thread (addContSyncThread) [0x012443a0]} sys_prx TODO: _sys_prx_unload_module(id=0x23010f00, flags=0x0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x009011a4]} 'sys_ppu_thread_detach' failed with 0x80010005 : CELL_ESRCH [2]
This was not the case yesterday, what could have gone wrong?
Here is my log:
U {PPU[0x1000011] Thread (game contents hdd install) [0x001974c8]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0xd00b47d0, options=0x0)
E {PPU[0x1000011] Thread (game contents hdd install) [0x001a5dac]} cellGame: cellGameCreateGameData(init=*0xd00b4a90, tmp_contentInfoPath=*0xd00b4990, tmp_usrdirPath=*0xd00b4a10)
S {PPU[0x1000011] Thread (game contents hdd install) [0x001a5dac]} cellGame: cellGameCreateGameData(): temporary directory '/dev_hdd1/game/NPUB31848DATA' has been created
S {PPU[0x1000011] Thread (game contents hdd install) [0x001a61b4]} cellGame: cellGameContentPermit(): directory '/dev_hdd0/game/NPUB31848DATA' has been created
U {PPU[0x1000000] Thread (main_thread) [0x012443a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300b800, flags=0x0, pOpt=*0x0)
U {PPU[0x1000000] Thread (main_thread) [0x0019792c]} sceNp TODO: sceNpManagerRegisterCallback(callback=*0xce3f20, arg=*0x0)
E {PPU[0x1000015] Thread (UNLOCK Thread) [0x001977f4]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x2, statusCb=*0xce3f18, arg=*0x0, options=0x1)
E {PPU[0x1000000] Thread (main_thread) [0x009011a4]} 'sys_ppu_thread_detach' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x1000000] Thread (main_thread) [0x012d5ee4]} sys_fs: sys_fs_stat(“/dev_hdd1/cache/NPUB31848//cache.cpk”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x012d5ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT [1]
U {PPU[0x1000016] Thread (addContSyncThread) [0x012443a0]} sys_prx TODO: _sys_prx_unload_module(id=0x23010f00, flags=0x0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x009011a4]} 'sys_ppu_thread_detach' failed with 0x80010005 : CELL_ESRCH [2]