08-04-2017, 02:54 PM -
This game crashes randomly when using master build, any special settings ?
The errors happen all the time and seem not related to the freezing
E {PPU[0x1000000] Thread (main_thread) [0x01894780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x0188b578]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x1000000] Thread (main_thread) [0x003f1938]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x003f18d4]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x100033a] Thread (FWCellStreamRead) [0x003f1938]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x100033a] Thread (FWCellStreamRead) [0x003f18d4]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x1000000] Thread (main_thread) [0x003f1938]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x003f18d4]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM
The errors happen all the time and seem not related to the freezing
E {PPU[0x1000000] Thread (main_thread) [0x01894780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x0188b578]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x1000000] Thread (main_thread) [0x003f1938]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x003f18d4]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x100033a] Thread (FWCellStreamRead) [0x003f1938]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x100033a] Thread (FWCellStreamRead) [0x003f18d4]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x1000000] Thread (main_thread) [0x003f1938]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x003f18d4]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM