Why do you guys not properly supporting DX12?
Started by Jhon1234




7 posts in this topic
ps0ne
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304 posts 59 threads Joined: Oct 2017
07-25-2017, 06:17 AM -
#5
Dolphin team made recently similar decision, they deprecated dx12 backend in favour for vulkan one. Nowadays emulators share some code, and devs make similar decisions. Vulkan is multiplatform vs dx12 which works only on one OS. Still, even opengl is valuable if developer knows how to code for fast execution. One example after latest actualization of intel drivers, i got proper support for opengl 4.5 and vulkan too on my kabylake. Cemu emulator on HD 620 in opengl mode playing mario kart gives 60fps output. Could you even imagine that?


Messages In This Thread
RE: Why do you guys not properly supporting DX12? - by Jhon1234 - 07-22-2017, 06:20 PM
RE: Why do you guys not properly supporting DX12? - by Jhon1234 - 07-24-2017, 03:10 PM
RE: Why do you guys not properly supporting DX12? - by ps0ne - 07-25-2017, 06:17 AM
RE: Why do you guys not properly supporting DX12? - by Hybrid - 07-25-2017, 08:47 AM
RE: Why do you guys not properly supporting DX12? - by shoaibgazi - 07-30-2017, 07:01 AM

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