07-17-2017, 11:13 PM -
As of a few builds ago, now boots in-game with slow to medium FPS in combat, high FPS on the world map (even if the emulator show otherwise). Few graphical bugs here and there but nothing major.
Renderer: OpenGL
PPU and SPU: Recompilers and Interpreter (Fast) both goes in-game at about the same speed, maybe a ~2 FPS difference.
Strict Rendering Mode option must be enabled, otherwise almost not texture loads.
Game does not boot with Vulkan and Recompiler but does boot (audio only) and goes in-game with Interpreter (Fast).
First log is with OpenGL+Recompiler, second log is with Vulkan+Interpreter (Fast).
https://drive.google.com/open?id=0B8I8P6...nZXbkdyOUE
https://drive.google.com/open?id=0B8I8P6...mU4dlV6dFE
4690k @ 3.5GHz
960 2GB
8GB RAM
Windows 7
Renderer: OpenGL
PPU and SPU: Recompilers and Interpreter (Fast) both goes in-game at about the same speed, maybe a ~2 FPS difference.
Strict Rendering Mode option must be enabled, otherwise almost not texture loads.
Game does not boot with Vulkan and Recompiler but does boot (audio only) and goes in-game with Interpreter (Fast).
First log is with OpenGL+Recompiler, second log is with Vulkan+Interpreter (Fast).
https://drive.google.com/open?id=0B8I8P6...nZXbkdyOUE
https://drive.google.com/open?id=0B8I8P6...mU4dlV6dFE
4690k @ 3.5GHz
960 2GB
8GB RAM
Windows 7