07-14-2017, 01:01 PM -
Previosly it was stated that battle freezes occur due to specific CPU architecture and lately I've seen a lot of videos there players progress through social part and dungeon part of game smoothly, which can proove that statement (without battle freezes and without making game work in less fps to prevent these freezes). But now I've noticed a statement, that battle freezes happen due to some strange stuff in game code. So, I'm really eager to know how some people are playing without these freezes?
Was there a new "special" version of emulator released for persona that I haven't noticed or is it still a bug, but the bug which only crashes game for "chosen" people? =)
And what's with that semaphore error which occurs multiple times every second? (which I mentioned in previous post)
P.S.: Thanks to all of emulator dev team for their work!
P.P.S.: Sorry for my bad English)
Was there a new "special" version of emulator released for persona that I haven't noticed or is it still a bug, but the bug which only crashes game for "chosen" people? =)
And what's with that semaphore error which occurs multiple times every second? (which I mentioned in previous post)
P.S.: Thanks to all of emulator dev team for their work!
P.P.S.: Sorry for my bad English)