[D3D12] F {rsx::thread} class std::range_error thrown: bad conversion
Started by lologan789




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lologan789
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04-18-2017, 03:34 PM -
#3


The version is the 0.0.2-4126. Yeah but with Vulkan or OpenGL, the game run with 20-25 FPS and it's a big game who required minimum 28 FPS (with D3D12, I have 28FPS) and in battle with Vulkan and OpenGL, I have 13-15FPS except that I need at least 20 FPS!


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RE: [D3D12] F {rsx::thread} class std::range_error thrown: bad conversion - by lologan789 - 04-18-2017, 03:34 PM

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