[D3D12] F {rsx::thread} class std::range_error thrown: bad conversion
Started by lologan789




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Ani
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04-18-2017, 12:31 AM -
#2
Please attach the RPCS3.log file as mentioned in the guidelines (compress it first). What you pasted isn't the full log, just some console output.
What version are you using? "0.0.2" doesn't mean much, it's just a milestone indicator, there are lots of builds from 0.0.2.

I don't think D3D12 works on that game though, you'll have to stick with Vulkan or OpenGL
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RE: [D3D12] F {rsx::thread} class std::range_error thrown: bad conversion - by Annie - 04-18-2017, 12:31 AM

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