[D3D12] F {rsx::thread} class std::range_error thrown: bad conversion
Started by lologan789




4 posts in this topic
lologan789
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04-17-2017, 09:25 PM -
#1
Hello! I have a fatal error in the game Naruto Ultimate Ninja Storm 1: when a battle start, the game crash with RPCS3.

I have the 0.0.2V, the settings are D3D12, 1280x720, 16x9, Nvidia GeForce GTX 950M.

I have a I5 processor, a Nvidia GeForce GTX 950M Graphic Card, 12 Gb RAM and Windows 10.

The entire log (the error is at the end of the log):

**Console spam redacted**

Help me please! I can run the

sorry, the text was too big. I said that i can run the game with Vulkan and OpenGL but in D3D12, the game run with more FPS than the 2 others! So if you can't fix the bug, can you still help me to increase my FPS (this game is unplayable with minimum 28-29FPS during battle! And i have just 15 FPS in battle!)


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RE: [D3D12] F {rsx::thread} class std::range_error thrown: bad conversion - by lologan789 - 04-17-2017, 09:25 PM

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