04-17-2017, 02:32 PM -
(04-17-2017, 02:15 PM)jazjaz36 Wrote:(04-17-2017, 01:56 PM)ssshadow Wrote:(04-17-2017, 01:13 PM)jazjaz36 Wrote:(04-17-2017, 12:42 PM)ssshadow Wrote: In general be careful about following very old instructions and such. They are often not true in modern emulator versions.
Anyway:
Code:·E 0:00:01.601502 {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
·E 0:00:01.601581 {rsx::thread} RSX: OpenGL: initialization of glGetTextureImage failed.
·E 0:00:01.601595 {rsx::thread} RSX: OpenGL: initialization of glTextureBufferRange failed.
·! 0:00:01.601616 {rsx::thread} RSX: 3.3.0 - Build 20.19.15.4390
·! 0:00:01.601623 {rsx::thread} RSX: 3.30 - Build 20.19.15.4390
·! 0:00:01.601628 {rsx::thread} RSX: Intel
Yup, your Intel graphics do not (properly) support modern OpenGL. So RPCS3 will not run.
If you have a desktop and not a laptop I recommend buying the cheapest modern GPU you can find. Some used Radeon R7 250 or whatever is more than fast enough as PS3 graphics are PS3 graphics and not demanding at all. You could go even older but having something with Vulkan and DirectX12 support is helpful.
Trust me. I would buy if I could. This is actually a desktop but its built for work purposes, and I'm under my family's thumb when it comes to playing games. Are there any RPG PS3 games at all that works with intel? So far Diva F is the only thing I can get to work. Hmm... since I can boot rpcs3 with Graces then maybe that can work eventually.
Maybe some very simple games would work. Also what CPU do you have? It may have much better OpenGL support under Linux. I think Haswell+ has full OpenGL 4.5 support on Linux? Not sure.
I know almost squat about CPU's and drivers too. If someone asks I always show this
http://sta.sh/020qzlmbvjim
I'm also at windows 10. Oh if you mean what kind of intel do I have then there's an attached tag here. Intel Core i3.
That would be Skylake. Update the drivers from here: https://downloadcenter.intel.com/downloa...dows-15-45-
Then try all of OpenGL, Vulkan, and DirectX 12. Don't forget to select the Intel card in the D3D list when you are on DirectX12. Something like this:
This must work after manually updating the drivers (those from Windows update may be incomplete regarding Vulkan support and such), get back to me again.