Jak and Daxter Collection [BCUS98281]
Started by Shadow94FPS




27 posts in this topic
az04
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6 posts 0 threads Joined: Aug 2017
04-16-2017, 07:14 PM -
#7
Build: rpcs3-v0.0.2-5-d0cb5f1 Alpha
Settings:
-PPU - Interpreter fast
-SPU - Recompiler ASMJIT
-"Load liblv2.sprx only"
-1280x720
-VSync
-XAudio

-Any graphics API reaches game selection screen with no problem, showing intro as well. Also all have working credits.

-Audio seems to start less than a second after the game reaches the game selection menu.

-It's a 60fps game but at 60fps the character animations are sped up by a lot, at 30 they seem normal.

-Starts every time, no cache clearing necessary.

-When choosing a game:
E {rsx::thread} HLE: Getting the real address failed. (addr=0x4ea34)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x4EA34, put=0x4F428

Game then freezes, instead of crashing.

-The address values for the error message vary every time the game is run.

-Log attached

If trying to load each game individually or when "Load required libraries" is enabled, same happens as before:
F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x4000000)


Messages In This Thread
RE: Jak and Daxter Collection [BCUS98281] - by Shadow94FPS - 08-11-2016, 07:21 PM
RE: Jak and Daxter Collection [BCUS98281] - by shoopdahoop22 - 08-12-2016, 06:23 PM
RE: Jak and Daxter Collection [BCUS98281] - by Shadow94FPS - 08-13-2016, 05:41 PM
RE: Jak and Daxter Collection [BCUS98281] - by Shadow94FPS - 08-13-2016, 07:19 PM
RE: Jak and Daxter Collection [BCUS98281] - by az04 - 04-16-2017, 07:14 PM
RE: Jak and Daxter Collection [BCUS98281] - by LewdLawliet - 08-02-2017, 04:12 PM
RE: Jak and Daxter Collection [BCUS98281] - by LewdLawliet - 08-18-2017, 05:37 PM
RE: Jak and Daxter Collection [BCUS98281] - by LewdLawliet - 08-19-2017, 01:30 PM

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