04-07-2017, 12:22 PM -
(04-07-2017, 09:32 AM)OhDC Wrote: Issue persists at "gun tutorial" roughly hour into the game.
Tested with each of the decoders on both builds (the one provided in OP and the master branch), same result just infinite hang and crash.
Attached log is fast PPU, ASMJIT SPU and Vulkan on the latest master build.
Well, this game has sync issues for now. Probably nothing you can do. I'm impressed you even got this far considering the bugs and performance.
(04-07-2017, 10:17 AM)Keksus Wrote:(04-07-2017, 12:40 AM)ssshadow Wrote:(04-06-2017, 05:05 PM)UBWMaster Wrote:Code:E {PPU[0x1000011] Thread (game contents hdd install) [0x0123e518]} 'cellFsStat' failed with 0x8001003a : CELL_ENOTMOUNTED
I got that message error when running the game. Game just got black screen with 58-60 fps. I'm using OpenGL rendering.
Odd... It thinks it is a disc game when it actually is a PSN game... Maybe just reinstall the .pkg file. File --> install pkg.
I have the same problem with the PSN-Version of Demon's Souls. Reinstalling did not fix the problem there. So I kinda doubt it'll here.
Maybe delete config.yml. Yes the PSN version of Demon's Souls is known to not work but I did use the the PSN version of Persona 5 myself. I check the logs and it doesn't try to load anything from dev_bdvd. You sure you are doing a clean decryption with the .rap file and not applying some strange "fix" for real CFW PS3?