03-23-2017, 09:47 PM -
(03-23-2017, 09:03 PM)ssshadow Wrote: You must all be hitting some very strange LLVM bug/sync issue. Try this. Open config.yml and change the line
IntoCode:Use LLVM CPU: !<!> ""
Code:Use LLVM CPU: !<!> "sandybridge"
Delete \data\BLUS30428 (or whatever your game ID is) and run with LLVM+ASMJIT
RPCS3 should recompile the game, and it should say something like "compilation started (sandybridge)"
Now does it work?
No I've tried your solution but still the same problem the log tell me PPU: LLVM: JIT initialized (sandybridge) in place of (haswell) but the sounds are still cracky and stop after seconds