03-23-2017, 06:28 PM -
"cellFs TODO:cellFsStRead" just means you need to LLE libfs.sprx. This isn't done automatically because it breaks a lot of games otherwise. But with Atelier, Journey and maybe some others it is needed. The endless spam of it is just the game, nothing RPCS3 can do about it.
Tick "load required libraries", and "load liblv2.sprx only" and libfs.sprx in the long list of modules. Use LLVM + ASMJIT for performance. See the threads for each game for more information.
Yes, this isn't very user friendly, I know.
Tick "load required libraries", and "load liblv2.sprx only" and libfs.sprx in the long list of modules. Use LLVM + ASMJIT for performance. See the threads for each game for more information.
Yes, this isn't very user friendly, I know.