03-23-2017, 02:15 PM -
When the kd-11 stuff is merged this will be playable. Yes save/load works.
Settings:
PPU LLVM
SPU ASMJIT
Any renderer, but OpenGL has been extensively tested already. DX12 and Vulkan probably also work just fine and may be faster.
One bug workaround is necessary. Open config.yml and change
into
Delete /data/BLUS31572/ to force LLVM to recompile a Sandy Bridge binary. This makes LLVM work in this game for some reason and significantly improves performance. No other binaries, for example bdver2, generic, haswell, etc seem to work.
Check out this video by user Blast Processing:
Moving to playable already so I don't forget. Technically it already is on a very fast CPU anyway.
Settings:
PPU LLVM
SPU ASMJIT
Any renderer, but OpenGL has been extensively tested already. DX12 and Vulkan probably also work just fine and may be faster.
One bug workaround is necessary. Open config.yml and change
Code:
Use LLVM CPU: !<!> ""
Code:
Use LLVM CPU: !<!> "sandybridge"
Check out this video by user Blast Processing:
Moving to playable already so I don't forget. Technically it already is on a very fast CPU anyway.