03-12-2017, 08:31 AM -
(10-18-2016, 01:12 PM)ssshadow Wrote: So it doesn't work anymore? If that's the case, try to figure out when the game broke (if you have time). Get old builds here https://ci.appveyor.com/project/rpcs3/rpcs3/history and start narrowing it down.What a strange error with newest emu
Code:
·W 0:00:11.922433 {PPU[0x1000000] Thread (main_thread) [0x02088800]} sysPrxForUser: _sys_printf(fmt=“PS3 SDK INTERNAL ASSERTION FAILURE: libspurs, version %x, file "%s", line %u, function "%s", unexpected value 0x%x
”, ...)
·W 0:00:11.922457 {PPU[0x1000000] Thread (main_thread) [0x02088800]} sysPrxForUser: _sys_printf(fmt=“
SPURS Instance
CellSpurs address 0x%08x
SPURS revision 0x%08x
SDK version 0x%08x
PRX version 0x%08x
number of SPUs %u
exit if no work %s
32 workloads %s
”, ...)
·W 0:00:11.922481 {PPU[0x1000000] Thread (main_thread) [0x02088800]} sysPrxForUser: _sys_printf(fmt=“ Resources:
PPU threads "%-.15s%s" (0x%llx), priority %ld
"%-.15s%s" (0x%llx), priority %ld
”, ...)
·W 0:00:11.922590 {PPU[0x1000000] Thread (main_thread) [0x02088800]} PPU: '_sys_printf' aborted
·! 0:00:11.922863 {PPU[0x1000000] Thread (main_thread) [0x02088800]}
Type: class ppu_thread
State: 0[]
Priority: 99
Stack: 0xd0000000..0xd007ffff
Joiner: detached
Commands: 0