02-02-2017, 01:33 AM -
Tested on recent master build v0.0.1-9eba0ac5 (PR #2317). Still shows broken menus and crashes on shaders after starting new game.
LLE used
Code:
E {rsx::thread} RSX: Src type 3 used, please report this to a developer.
E {rsx::thread} RSX: Src type 3 used, please report this to a developer.
E {rsx::thread} RSX: Src type 3 used, please report this to a developer.
E {rsx::thread} RSX: Unknown/illegal instruction: 0x51 (forced unit 0)
E {rsx::thread} RSX: Failed to compile shader: 0(157) : error C7011: implicit cast from "float" to "vec4"
0(158) : error C0000: syntax error, unexpected '.', expecting ')' at token "."
0(159) : error C0000: syntax error, unexpected '.', expecting ')' at token "."
0(160) : error C0000: syntax error, unexpected '.', expecting ')' at token "."
F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info
-------------
0(157) : error C7011: implicit cast from "float" to "vec4"
0(158) : error C0000: syntax error, unexpected '.', expecting ')' at token "."
0(159) : error C0000: syntax error, unexpected '.', expecting ')' at token "."
0(160) : error C0000: syntax error, unexpected '.', expecting ')' at token "."
(0) : error C2003: incompatible options for link
'
LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx