01-29-2017, 02:53 PM -
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Quote:E {PPU[0x1000000] Thread (main_thread) [0x01a180b8]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x40050000, mem_id=0x8000400, flags=0x40000)
E {PPU[0x1000000] Thread (main_thread) [0x01a17d00]} PPU: 'sys_ppu_thread_create' aborted
F {PPU[0x1000000] Thread (main_thread) [0x01a17d00]} class std::runtime_error thrown: Stack overflow (size=0x8, align=0x4, SP=0x200420f0, stack=*0xd0000000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:421)