Atelier Meruru: The Apprentice of Arland [BLES01593]
Started by ssshadow




42 posts in this topic
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
10-24-2016, 11:01 AM -
#34
(10-24-2016, 10:48 AM)kd-11 Wrote: That shader is not writing the normalized x-coordinate due to a guaranteed branch just above it. Maybe branching is supposed to execute after the next command? I'm unsure. I'll need a framecapture in the scene with the girl in it for transform reference if possible.
I have opened a new issue tracker for this https://github.com/RPCS3/rpcs3/issues/2218

The same scene with the black and white sky? That could take a while, usually the game doesn't get that far before breaking. However the scenes before it also have completely broken building geometry in the form of a thin pillar. I'll see what I can do. Do note that the game takes ~5 minutes to start each try (very slow loading)


Messages In This Thread
RE: Atelier Meruru: The Apprentice of Arland [BLES01593] - by Rain_Kikyou - 10-23-2016, 12:03 PM
RE: Atelier Meruru: The Apprentice of Arland [BLES01593] - by Rain_Kikyou - 10-23-2016, 01:55 PM
RE: Atelier Meruru: The Apprentice of Arland [BLES01593] - by Rain_Kikyou - 10-24-2016, 10:00 AM
RE: Atelier Meruru: The Apprentice of Arland [BLES01593] - by ssshadow - 10-24-2016, 11:01 AM

Forum Jump:


Users browsing this thread: 7 Guest(s)