10-22-2016, 09:05 PM -
(10-22-2016, 08:53 PM)Kilowog01 Wrote: sys_mmapper everywhere
and? that doesn't mean that a game couldn't boot.
For example Project Diva F has those in the log, and runs flawlessly.
This doesn't boot yet because if you look at the partial log, emu crashes because missing libfs stuff
·F {PPU[0x7000000d] Thread (Installer) [0x00533064]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellFs.cpp:843)
@Loksortfjnasdrt you should never copy disc games into dev_hdd0, most of them doesn't like it.. copy it somewhere else then run the game with boot -> boot game (and also LLE libfs as Annie said)
edit: also i can try the game too, just need time to backup