10-10-2016, 07:16 AM -
Hmm, second output is almost same.. Just after saveload function is error ·W {PPU[0x7000000d] Thread (SaveDataUtil::LoadUnlocksPrefs) [0x003ca6e8]} sys_ppu_thread: _sys_ppu_thread_exit
IIRC i got it one game with error _sys_ppu_thread_exit , this error stops your game. If thats triggered by one module, you may find it by adding libraries one by one and trying to run game in emulator.
EDIT: ok, do like this, add common libraries like you had previosly, just several ones and add video modules one by one startind with dmux, pamf demux pamf and some mpeg dec libraries from the list. Your previous log was longer, so lets not add all libraries at once this time, but add them one by one.
IIRC i got it one game with error _sys_ppu_thread_exit , this error stops your game. If thats triggered by one module, you may find it by adding libraries one by one and trying to run game in emulator.
EDIT: ok, do like this, add common libraries like you had previosly, just several ones and add video modules one by one startind with dmux, pamf demux pamf and some mpeg dec libraries from the list. Your previous log was longer, so lets not add all libraries at once this time, but add them one by one.