07-26-2016, 05:34 PM -
BTW Ar Nosurge doesn't work, with correct LLE modules still just shows empty GSFrame window.
Maybe it needs this implemented (since this is the last thing in the log, and also majority of the Atelier series stops exactly here too (they use the same game engine)):
Maybe it needs this implemented (since this is the last thing in the log, and also majority of the Atelier series stops exactly here too (they use the same game engine)):
Code:
U {PPU[0xa] Thread (main_thread) [0x00743bc0]} cellGcmSys TODO: cellGcmSetSecondVHandler