Patreon for RPCS3?
Started by thatguyehler




4 posts in this topic
thatguyehler
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07-13-2016, 03:24 PM -
#3
(07-13-2016, 11:53 AM)NekotekinaHito Wrote: But cemu is closed-source as it's developed by limited number of devs. How it's supposed to work for open-source project like rpcs3?

P. S. Paypal link on github doesn't work. I think I can receive paypal donations at [email protected] but I'm not really sure.


What about a service such as Bountysource? For certain types of features / bugs which need fixing, they could be posted there and users could fund those - so if one developer in particular is tackling an issue and manages to solve the problem, they get paid the bounty on that issue. Of course, that only works when the problem to solve is well-defined, and likely to be solved by a single developer - which may not be possible this early in RPCS3's development.

I guess I was just interested in how someone like me, who doesn't have enough coding knowledge (yet!) but does have time and money can contribute to RPCS3's development. I know a little bit of C++ but just by looking over some of the code snippets I don't think I know enough to really add much - especially since I've never worked on other emulation projects before.


Messages In This Thread
RE: Patreon for RPCS3? - by thatguyehler - 07-12-2016, 07:59 PM
RE: Patreon for RPCS3? - by Nekotekina - 07-13-2016, 11:53 AM
RE: Patreon for RPCS3? - by thatguyehler - 07-13-2016, 03:24 PM
RE: Patreon for RPCS3? - by Nekotekina - 10-19-2016, 12:15 PM
RE: Patreon for RPCS3? - by Kilowog01 - 10-20-2016, 12:17 AM

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